000 03868cam a2200493Ia 4500
001 4667140
003 OSt
005 20250915213747.0
006 m o d
007 cr cnu---unuuu
008 090713s2014 nyua o 001 0 eng d
020 _a9780553418286
_q(electronic bk.)
020 _a9780553418286
_q(electronic bk.)
_c080413930X
022 _a080413930X
028 0 1 _aEB00269907
_bRecorded Books
035 _aocn883266542
035 _a(OCoLC)883266542
_z(OCoLC)892040594
_z(OCoLC)894034820
_z(OCoLC)904285151
040 _aRECBK
_beng
_epn
_cRECBK
_dOCLCO
_dIDEBK
_dTEFOD
_dN$T
_dMMI
_dDOS
_dMMI
_dNHM
_dMMI
_dYDXCP
_dMMI
_dNBT
_dTEFOD
_dCUS
_dMMI
_dOCLCQ
_dWAU
_dTEFOD
049 _aVP@A
050 4 _aHD62.5
050 4 _aHD62.5
_b.T525 2014eb
082 0 4 _a685.11 THI 2014
_223
100 1 _aThiel, Peter.,
_d1967-
_eauthor.
245 1 0 _aZero to one
_h[electronic resource] :
_bnotes on startups, or how to build the future /
_cPeter Thiel with Blake Masters.
260 _aNew York :
_bCrown Business,
_c�2014.
300 _a1 online resource (210 pages) :
_billustrations
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
500 _aAvailable to Vancouver Residents only.
500 _aResidents of other municipalities should check their local library.
500 _aIncludes index.
505 0 _aThe challenge of the future -- Party like it's 1999 -- All happy companies are different -- The ideology of competition -- Last mover advantage -- You are not a lottery ticket -- Follow the money -- Secrets -- Foundations -- The mechanics of mafia -- If you build it, will they come? -- Man and machine -- Seeing green -- The founder's paradox -- Conclusion: stagnation or singularity.
520 _aThiel starts from the bold premise that we live in an age of technological stagnation, even if we're too distracted by our new mobile devices to notice. Progress has stalled in every industry except computers, and globalization is hardly the revolution people think it is. It's true that the world can get marginally richer by building new copies of old inventions, making horizontal progress from "1 to n." But true innovators have nothing to copy. The most valuable companies of the future will make vertical progress from "0 to 1," creating entirely new industries and products that have never existed before. Zero to One is about how to build these companies. Tomorrow's champions will not win by competing ruthlessly in today's marketplace. They will escape competition altogether, because their businesses will be unique. In today's post-internet bubble world, conventional wisdom dictates that all the good ideas are taken, and the economy becomes a tournament in which everyone competes to reach the top. Zero to One shows how to quit the zero-sum tournament by finding an untapped market, creating a new product, and quickly scaling up a monopoly business that captures lasting value. Planning an escape from competition is essential for every business and every individual, not just for technology startups. The greatest secret of the modern era is that there are still unique frontiers to explore and new problems to solve. Zero to One shows how to pursue them using the most important, most difficult, and most underrated skill in every job or industry: thinking for yourself.
588 0 _aPrint version record.
650 0 _aNew business enterprises.
650 0 _aNew products.
650 0 _aEntrepreneurship.
650 0 _aDiffusion of innovations.
655 0 _aElectronic books.
700 1 _aMasters, Blake
_q(Blake G.),
_d1986-
_eauthor.
856 4 0 _uhttp://vpl.lib.overdrive.com/D969529C-B18E-4216-8D65-159A0569BCA1/10/50/en/ContentDetails.htm?id=F4492788-984A-48AF-8DBD-C31AC04C24C8
_yAccess VPL to Go Title
942 _2ddc
_cBK
_n0
999 _c703
_d703